Tuesday, November 29, 2011

plan .

my plan is too create a movie about digital ettigute in a different way that no one will expect or ever seen. my friends rey and danny will be taking part in my movie and make at least a high grade.
with the help of danny and rey, my movie will have everything a movie should have ; action and funny-ness. it will take sometime but i know my movie the best one because i believe it will be.

Wednesday, November 9, 2011

PSA PLAN worksheet


  1. What issue/ topic did you choose? digital literacy
  2. Why is this important? its about when and were to use it
  3. Who do you want to reach? so people are smart about it
  4. What is the behavior your looking to change?
  5. Why doesn’t the audience already engage in this behavior?
  6. What emotional appeal can you make?
  7. Belonging; Power/Control; Fun: Safety;
  8. Put your audience in a situation/scenario where the issue would come up in their lives.
  9. Where are they? 
  10. Who is there? 
  11. What’s’ going on around them?  
  12. What are they saying? 
  13. Who is message brought to you by?

Monday, November 7, 2011

Research .

Texting while driving is bad b/c ..
  • phones are a nesecity and always used .
  • many more accidents because of mobile phones
  • people use there phones while on a red light .
  • most of them are young teens .
  • people could careless wether they cause accidents b/c of cellphones .
Link ; http://www.infographicsshowcase.com/driving-while-texting-infographic/

    Tuesday, October 25, 2011

    Vocabulary .

    • Etiquette ; everyone should have good etiquette .
    • Conduct ; if you have a good conduct then you have good behavior .
    • Courtesy ; many kids should know about having a good courtesy .
    • Flame ; many people on facebook are usually flaming people with comments .
    • Troll ; alot of people love to troll on websites .
    • Anonymous ; when no one knows the anonymous person or what it is .
    • Emoticon ; used in text messages that way the emoticon shows emotions .
    • Obvious ; making something very obvious .
    • Tone ; it shows your tone of voice when messaging someone .
    • SMS ; used for texting & SMS helps with computers too .
    • Ethical ; being ethical helps showing that you can be smart .
    • Unethical ; when someone is unethical there probably being dumb .
    • Legal ; when something is legal there is nothing wrong with doing it .
    • Boolean Search ; with boolean search it helps lower what your searching for .
    • URL ; a url is the address bar at the top of a computer website .

    Friday, October 21, 2011

    Evaluation .

    I give myself a rating of a 5 .


    Investigation ;
              I rate myself a 5 in my investigation , because i was able to get alot of information for the game I was designing . Although in future reffrence I will look for even more ideas and ways of making my investigation alot better .


    Design ;
              I rate myself a 4 in design . While working in design I really did not show my full potential on what I could do . When it comes to another project I will hope to do design alot better than how I did it this time .


    Plan ;
              I rate myself a 4 in plan . I give myself this rating because in plan i only thought about wether the project will be good and not about if it will help the little 6th graders out with understanding the design cycle .


    Create ;

    Thursday, October 13, 2011

    Survey Questions

    What did you get from playing this game ?
    What is the objective of the game ?
    Did you enjoy playing this game ?
    What did you learn about the steps of the design cycle ?
    Did you enjoy this game ?

    Tuesday, October 11, 2011

    Create Pt. 2

    what is the first step of the design cycle ? *investigate
    what is the second step of the design cycle ? *plan
    what is the third step of the design cycle ? *design
    what is the fourth step of the design cycle ? *create
    what is the fifth step of the design cycle ? *evaluate
    what is the identification of the problem ? *investigate
    what is the developing of a design brief ? *investigate
    what is the documenting series of photographs ? *create
    what is the suggesting of your performance being better ? *evaluation
    what is the justifying of the design ? *plan

    Today I created this ---> project

    I give myself a rating of a 6 , because of the amazing work I accomplished today . I really made a lot of progress today by finishing my project which was a huge advantage because I am now able too enjoy class without Ms. Hinojosa telling me stuff about finishing my project because i already finished it , but now I must create a survey in order for the 6th graders too play my game , which will be a little bit of a challenge but most likely I will get it done .

    Thursday, October 6, 2011

    Create .

    what is the first step of the design cycle ? *investigate
    what is the second step of the design cycle ? *plan
    what is the third step of the design cycle ? *design
    what is the fourth step of the design cycle ? *create
    what is the fifth step of the design cycle ? *evaluate

    Thursday, September 29, 2011

    Gant Chart .

    Day 1 ; Create Design - 60 Min.
    Day 2 ; Finish Design - 60 Min.
    Day 3 ; Create Lesson - 50 Min.
    Day 4 ; Practice Presenting - 50 Min.
    Day 5 ; Create Questions - 60 Min.
    Day 6 ; Answer Questions - 60 Min.

    Tuesday, September 27, 2011

    My Design Brief , Design Specifications & Test For My Product .









    My Design Brief .
    10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it.
    Formulate a Design Specification .
    I'm making a FlipBook for 6th graders to understand the Design Cycle .


    11. What are the requirements for this assignment?
    There are many requirements ; like being creative , coming up with a good idea for a FlipBook .


    12. What are the limitations you have with this assignment?
    The mouse of the computer ; it is very wobbly and not accurate .


    13. How will you "test" your project?
    By letting a friend watch it & critique my work .


    Design Specifications .
    • Teach the 6th graders about the Design Cycle .
    • Make sure they understand the concept of it .
    • Show it to them in a fun way .
    • Explain what it's used for .
    • It will be simple .
    • Make sure its not too complicated .
    • Be sure its fun !


    Test For My Product .
    I will show the 6th graders the FlipBook and explain to them each slide . After , I will give them a test with 12 questions on it too see what they learned from it . I will them too video once more too make sure they actually understand the concept of the Design Cycle .



    Friday, September 23, 2011

    Monday, September 19, 2011

    FlipBook

            I gave Backgrounds a 3 , because you can actually make your own Backgrounds . It's all your own creativity and ideas , but the only bad thing is that you can't choose a Background . There are no Backgrounds already in FlipBook , you must create it all yourself . Its still worth more when its your own ideas and creativity and design .
           For Characters , I gave it a 4 because you make your own Characters . Which is very awesome , because it shows your own creativity and design . FlipBook its all your own ideas and creativity which can really express who you are and more . Characters is a really huge part of the project and of FlipBook . It really makes the project stand out even more .
           For Text , I rated it a 3  because its hard too write some text in it because the mouse moves a lot . Text is a huge part but its a little hard too do when your mouse isn't really all that good and there's no bubble for Text which sucks . You can make a bubble but it won't come out that good because once again there's no bubble for Text and it will be made by using your mouse which aren't that good .
           For Simplicity , I rated it a 5 because everyone cause use it with no troubles or confusion . FlipBook is a lot more easier and understandable than Comic Master . I didn't really know what I was doing with Comic Master , but with FlipBook I was in full control of what I was doing and understood what was going on . FlipBook was a really easy website too use which is why I perfer it over Comic Master .

    Comic Master

               I gave Comic Master these ratings in each of the different categories . First I will start talking about Backgrounds . I gave Backgrounds a 3 because its not all that good . You only have a limited amount of Backgrounds too choose from and there not all that good . If you had an existing account with Comic Master , then you would have many more Backgrounds too choose from and much more . The Backgrounds are really good but since I have no account , I'm limited too very few Backgrounds .
              For Characters , I gave it a 2 because I wasn't able to choose any Characters . I was able to see some of the Characters but I was not able too use any of them . The Characters were actually really good but since I was not able too use any of them , not even just to try to them out so I decided too give it a 2 .
    Comic Master is really good too use if you have an existing account , if not there's really no use in being able to add Characters .
             For Text , I rated it a 2 because I couldn't post any Text in the comic strip . Jus like in Characters , I must have a account in order too be able too have more features and be able to put Text . Using Text is a huge part of comics , because it can display many things . Text is a huge part of comic books , and a huge part of Comic Master , in order to be able too use this feature I would need to make an account but I don't have one which is a huge let down . 
             For Simplicity , I rated it a 1 because it was very complicated too me . I didn't fully understand how too use the site , plus i didn't have much to work with . With Comic Master I was lost almost the entire time which is sad because I'm usually really good with computers .
                 

    Thursday, September 15, 2011

    Competition .

    In the 'FlipBook' website , it says that as a guest , I would only be able to use 100 templates .  On 'Comic Master' you are able too create backgrounds , decide how you want it too look , choose characters , and much more . By working with 'Comic Master' it lets me have more advantages too making a comic book . Using 'FlipBook' it seems that 'Comic Master' is more complicated and harder too use , plus with 'FlipBook' I have much control about what I could do . While using 'Comic Master' I could only choose one background per slide , with 'FlipBook' I am able too create anything I want .
               In my conclusion , 'FlipBook' is better , and that's what i will use for my presentation of the Design Cycle . Using 'Comic Master' I would have to have an account too have more access too making a comic book , but I don't have one so I have too choose , 'FlipBook'.



    VS.


    Tuesday, September 13, 2011

    Area of Interaction: Community and Service , Approaches to Learning & Human Ingenuity
    Significant Concept: Design Cycle can be used to solve problems
    Unit Question: How can my learning help my community? How do I make Sound Choices?
    INVESTIGATE: (Write in complete sentences) Identify the Problem
    1. What is the problem you need to solve? Explain to a 6th grader what the design cycle is all about by creating a presentation. (3d, PPT, movie, game, Poster) power-point ; 
    2. How does the Design Cycle apply to the real world? it delas with alot of projects ;
    3. How will this project serve my community? by teaching 6th graders ;
    4. How can my learning help my community? its a huge impact on 6th graders ;
    5. How do we live in relation to each other? same school .
    6. How does this help others?They can learn with the design cycle.
    7. What are the requirements for this assignment?Help 6 grader and others.
    8. What is the Design Cycle?process for projects
    REFLECT on your learning.
    Day 2
    9. Spend one day experimenting with DESIGN CYCLE your presentation. List five things your learned about the Design Cycle:
    Day 3
    Design Brief
    10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it.
    Formulate a Design Specification
    11. What are the requirements for this assignment?
    12. What are the limitations you have with this assignment?
    13. How will you "test" your presentation?
    REFLECT ON YOUR LEARNING
    PLAN:
    14. Brainstorm ideas. Use the chart below
    IB Brainstorming Chart .pdf found in schoology under “materials”& then files
    15. What idea did you choose to demonstrate the design cycle and why did you choose it?
    16. Does your idea meet all of the requirements?
    17. Use the story board paper below to plan your presentation.  Include how many levels you will have, what will be on each level, how will you include teaching skills to young students, and what will your questions be about.
    story board.pdf found in schoology under “materials” & then files.
    18. Explain how you will use your time to get your project finished in 12 days:
    REFLECT on your learning
    EVALUATE:
    20. How could you improve your presentation?
    21. Does your presentation meet all of the requirements?
    22. Share your presentation with at least 2-8th, 3-9th, 4-10th+ friends. What did he/she like about your presentation?
    23. Reflect on all the steps of the Design Cycle. What did you do well? What do you need to improve?
    24. Were you responsible in using the software, Internet, pictures, and computer?
    25. How can my learning help my community?
    26. What grade do you deserve on this project? (1 - 6)

    ATTITUDE:
    27. Reflect on your attitude on each step of the Design Cycle. Did you completely answer each step without complaining, being a whiny baby, or saying "it's too hard". Explain your answer:
    28. What grade do you deserve on your attitude? (1 - 6)